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  1 martin 1.6 /* $XFree86: xc/programs/Xserver/hw/xfree86/drivers/ati/r128_sarea.h,v 1.5 2000/12/15 22:48:43 dawes Exp $ */
  2 tsi    1.1 /*
  3 tsi    1.3  * Copyright 1999, 2000 ATI Technologies Inc., Markham, Ontario,
  4 martin 1.2  *                      Precision Insight, Inc., Cedar Park, Texas, and
  5             *                      VA Linux Systems Inc., Fremont, California.
  6 tsi    1.1  *
  7             * All Rights Reserved.
  8             *
  9 martin 1.2  * Permission is hereby granted, free of charge, to any person obtaining
 10             * a copy of this software and associated documentation files (the
 11             * "Software"), to deal in the Software without restriction, including
 12             * without limitation on the rights to use, copy, modify, merge,
 13             * publish, distribute, sublicense, and/or sell copies of the Software,
 14             * and to permit persons to whom the Software is furnished to do so,
 15             * subject to the following conditions:
 16 tsi    1.1  *
 17 martin 1.2  * The above copyright notice and this permission notice (including the
 18             * next paragraph) shall be included in all copies or substantial
 19             * portions of the Software.
 20 tsi    1.1  *
 21 martin 1.2  * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 22             * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 23             * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 24 tsi    1.3  * NON-INFRINGEMENT.  IN NO EVENT SHALL ATI, PRECISION INSIGHT, VA LINUX
 25 martin 1.2  * SYSTEMS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
 26             * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
 27             * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
 28             * OTHER DEALINGS IN THE SOFTWARE.
 29 tsi    1.1  */
 30            
 31            /*
 32             * Authors:
 33 martin 1.2  *   Kevin E. Martin <martin@valinux.com>
 34 dawes  1.4  *   Gareth Hughes <gareth@valinux.com>
 35 tsi    1.1  *
 36             */
 37            
 38            #ifndef _R128_SAREA_H_
 39            #define _R128_SAREA_H_
 40 tsi    1.3 
 41            #include "Xmd.h"
 42 tsi    1.1 
 43 dawes  1.4 /* WARNING: If you change any of these defines, make sure to change the
 44             * defines in the kernel file (r128_drm.h)
 45             */
 46            #ifndef __R128_SAREA_DEFINES__
 47            #define __R128_SAREA_DEFINES__
 48            
 49            /* What needs to be changed for the current vertex buffer?
 50             */
 51            #define R128_UPLOAD_CONTEXT		0x001
 52            #define R128_UPLOAD_SETUP		0x002
 53            #define R128_UPLOAD_TEX0		0x004
 54            #define R128_UPLOAD_TEX1		0x008
 55            #define R128_UPLOAD_TEX0IMAGES		0x010
 56            #define R128_UPLOAD_TEX1IMAGES		0x020
 57            #define R128_UPLOAD_CORE		0x040
 58            #define R128_UPLOAD_MASKS		0x080
 59            #define R128_UPLOAD_WINDOW		0x100
 60            #define R128_UPLOAD_CLIPRECTS		0x200	/* handled client-side */
 61            #define R128_REQUIRE_QUIESCENCE		0x400
 62            #define R128_UPLOAD_ALL			0x7ff
 63            
 64 dawes  1.4 #define R128_FRONT			0x1
 65            #define R128_BACK			0x2
 66            #define R128_DEPTH			0x4
 67            
 68            /* Primitive types
 69             */
 70            #define R128_POINTS			0x1
 71            #define R128_LINES			0x2
 72            #define R128_LINE_STRIP			0x3
 73            #define R128_TRIANGLES			0x4
 74            #define R128_TRIANGLE_FAN		0x5
 75            #define R128_TRIANGLE_STRIP		0x6
 76            
 77            /* Vertex/indirect buffer size
 78             */
 79            #define R128_BUFFER_SIZE		16384
 80            
 81            /* Byte offsets for indirect buffer data
 82             */
 83            #define R128_INDEX_PRIM_OFFSET		20
 84            #define R128_HOSTDATA_BLIT_OFFSET	32
 85 dawes  1.4 
 86            /* Keep these small for testing
 87             */
 88            #define R128_NR_SAREA_CLIPRECTS		12
 89            
 90 tsi    1.1 /* There are 2 heaps (local/AGP).  Each region within a heap is a
 91 dawes  1.4  * minimum of 64k, and there are at most 64 of them per heap.
 92             */
 93 martin 1.6 #define R128_CARD_HEAP			0
 94            #define R128_AGP_HEAP			1
 95 dawes  1.4 #define R128_NR_TEX_HEAPS		2
 96            #define R128_NR_TEX_REGIONS		64
 97            #define R128_LOG_TEX_GRANULARITY	16
 98            
 99            #define R128_NR_CONTEXT_REGS		12
100 martin 1.6 
101            #define R128_MAX_TEXTURE_LEVELS		11
102            #define R128_MAX_TEXTURE_UNITS		2
103 tsi    1.1 
104 dawes  1.4 #endif /* __R128_SAREA_DEFINES__ */
105            
106            typedef struct {
107                /* Context state - can be written in one large chunk */
108 dawes  1.5     unsigned int dst_pitch_offset_c;
109                unsigned int dp_gui_master_cntl_c;
110                unsigned int sc_top_left_c;
111                unsigned int sc_bottom_right_c;
112                unsigned int z_offset_c;
113                unsigned int z_pitch_c;
114                unsigned int z_sten_cntl_c;
115                unsigned int tex_cntl_c;
116                unsigned int misc_3d_state_cntl_reg;
117                unsigned int texture_clr_cmp_clr_c;
118                unsigned int texture_clr_cmp_msk_c;
119                unsigned int fog_color_c;
120 dawes  1.4 
121                /* Texture state */
122 dawes  1.5     unsigned int tex_size_pitch_c;
123                unsigned int constant_color_c;
124 dawes  1.4 
125                /* Setup state */
126 dawes  1.5     unsigned int pm4_vc_fpu_setup;
127                unsigned int setup_cntl;
128 dawes  1.4 
129                /* Mask state */
130 dawes  1.5     unsigned int dp_write_mask;
131                unsigned int sten_ref_mask_c;
132                unsigned int plane_3d_mask_c;
133 dawes  1.4 
134                /* Window state */
135 dawes  1.5     unsigned int window_xy_offset;
136 dawes  1.4 
137                /* Core state */
138 dawes  1.5     unsigned int scale_3d_cntl;
139 dawes  1.4 } r128_context_regs_t;
140            
141            /* Setup registers for each texture unit
142             */
143 tsi    1.1 typedef struct {
144 dawes  1.5     unsigned int tex_cntl;
145                unsigned int tex_combine_cntl;
146                unsigned int tex_size_pitch;
147 martin 1.6     unsigned int tex_offset[R128_MAX_TEXTURE_LEVELS];
148 dawes  1.5     unsigned int tex_border_color;
149 dawes  1.4 } r128_texture_regs_t;
150 tsi    1.1 
151            typedef struct {
152 dawes  1.4     unsigned char next, prev;	/* indices to form a circular LRU  */
153                unsigned char in_use;	/* owned by a client, or free? */
154 martin 1.6     int age;			/* tracked by clients to update local LRU's */
155 dawes  1.4 } r128_tex_region_t;
156            
157            typedef struct {
158                /* The channel for communication of state information to the kernel
159                 * on firing a vertex buffer.
160                 */
161                r128_context_regs_t	ContextState;
162 martin 1.6     r128_texture_regs_t	TexState[R128_MAX_TEXTURE_UNITS];
163                unsigned int dirty;
164                unsigned int vertsize;
165                unsigned int vc_format;
166 dawes  1.4 
167                /* The current cliprects, or a subset thereof.
168                 */
169 martin 1.6     XF86DRIClipRectRec boxes[R128_NR_SAREA_CLIPRECTS];
170                unsigned int nbox;
171 dawes  1.4 
172                /* Counters for throttling of rendering clients.
173                 */
174 martin 1.6     unsigned int last_frame;
175                unsigned int last_dispatch;
176 dawes  1.4 
177 martin 1.2     /* Maintain an LRU of contiguous regions of texture space.  If you
178 tsi    1.1      * think you own a region of texture memory, and it has an age
179                 * different to the one you set, then you are mistaken and it has
180                 * been stolen by another client.  If global texAge hasn't changed,
181                 * there is no need to walk the list.
182                 *
183                 * These regions can be used as a proxy for the fine-grained texture
184                 * information of other clients - by maintaining them in the same
185                 * lru which is used to age their own textures, clients have an
186                 * approximate lru for the whole of global texture space, and can
187                 * make informed decisions as to which areas to kick out.  There is
188                 * no need to choose whether to kick out your own texture or someone
189                 * else's - simply eject them all in LRU order.
190                 */
191            				/* Last elt is sentinal */
192 martin 1.6     r128_tex_region_t texList[R128_NR_TEX_HEAPS][R128_NR_TEX_REGIONS+1];
193 tsi    1.1 				/* last time texture was uploaded */
194 martin 1.6     int texAge[R128_NR_TEX_HEAPS];
195 tsi    1.1 
196 martin 1.6     int ctxOwner;		/* last context to upload state */
197 tsi    1.1 } R128SAREAPriv, *R128SAREAPrivPtr;
198            
199            #endif

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